Every time I play this game I'm reminded of how amazing it is. Generally its an area control and battling game driven by laying tiles. One aspect of this game that I really love is that when resolving battles tiles come off the board, which drastically changes the power of the board. People's board strength is constantly changing and to be able to see these changes coming and take advantage of them is key to being successful.
Taking inspiration from birdwatchers this blog will be a record of every unique game I play during 2014. I will provide an overview of each game with my experiences or thoughts about the game. Additionally I will be tagging with labels shown on the left hand side for easy searching of game types. On a grander scale I hope to inspire others to attempt their big year and experience the joy of gaming!
Thursday, February 27, 2014
Tuesday, February 25, 2014
35) Friday
It was interesting playing a one player game. I enjoyed figuring it out and it took a few games before I was able to put together a win. At the same time, now that I've beaten it, I don't feel a huge need to revisit this one.
I'm really glad I got to beat this game once and it was fun adjusting my strategy and trying to figure out the best plays, but I feel like once you figure it out there's not a lot of replayability.
Ready to start |
Fun flavor |
This is how to lose |
Defeating the first pirate |
Second pirate doesn't stand a chance |
Thursday, February 20, 2014
34) Glass Road
I came into this game with little knowledge about what it was and was blown away at how fun and challenging it is. There's the resource management aspect to the game which then allows you to build up your board with various building and landscape tiles. All of this is driven by a fun card playing mechanic where you're trying to figure out what other people will play in-order to maximize the benefit of the cards you play. The buildings require you to balance immediate bonuses, resource conversion, and long term scoring combinations and that resource wheel was so simple, yet at times it was a pain controlling which resources you had. There's so much packed into this game and yet its so elegant and simple to play.
Monday, February 17, 2014
33) Escape: The Curse of the Temple
This game is frantic, chaotic, and lots of fun. Everyone is madly rolling dice trying to explore new areas and collect gems along the way. All the while you're listening to a sound track that requires you to go back to the start location twice and only gives you 10 minutes accomplish everything above as well as find exit and escape.
Store copy's are the best |
End of game board |
We escaped! |
32) Cosmic Encounter
In this game you're attempting to colonize other players planets. To do this you must negotiate with the other players and try and convince them to help either the attacking or defending player. This game has the potential to make people unhappy with each other as a main component can be (although it wasn't as much in our game) to convince people of one thing and then stab them in the back.
![]() |
Two of the five players planets |
![]() |
My planets |
![]() |
End of a five player game |
![]() |
Purple got hammered |
Saturday, February 15, 2014
31) Magic The Gathering
This game has been around for quite some time and is still super popular for good reason. It offers so much and is so fun to play. My favorite part of this game is that you're able to create a deck of cards based on your own ideas and concepts and then play against other peoples decks to see how you've done. It also offers so many decisions during game play that can really swing a game one way or another. This game does give so much, but unfortunately it takes as well. It's crazy addicting and quite expensive. I'm glad for the time I've put into creating my decks, but beyond casual play I can't imagine getting too hooked anymore.
Here's a quick walk through of one of my favorite decks that almost never wins:
Trying to build up some defense |
The people I play with don't like this card |
And I'm quickly disposed of |
Friday, February 14, 2014
30) Space Alert
5-player game |
Conference before the start |
Hope its enough to win |
Man-of-war gets us in the end |
Subscribe to:
Posts (Atom)