Sunday, November 16, 2014

133) Rumis

This is a neat tetris style game. Initially a map is chosen and placed on a neat spinning center board. Then players take turns placing one of their pieces. The first three pieces placed must all be touching and each subsequent play a player must have the played piece touch one of their other pieces on the board. Additionally, no piece may go higher then the fifth row. Once all the pieces have been played you look down on the board and count up how many of each color is represented. The high score wins.

Ready to start 
Just getting going 
To branch out low or build high?
End game score

A great little game that we all enjoyed enough to play a second time. About half way through the first game a light bulb went off and I said "oh, this is an area control game". Then one of the other players said roughly 'so it is...now I see how to play.' I guess I shoulda kept my mouth shut until the end of the game. Despite the games simplicity there is a quite a bit of strategy. Trying to figure out the area control aspect is difficult. There is also a balance of trying to build to the top level and assure points as opposed to grabbing lower locations in the hope that everyone else runs out of time to cover your pieces. If you can find a copy of this I would recommend giving it a try.

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