Sunday, October 19, 2014

114) Pagoda

An interesting game where you're playing cards in different colors to build the support for the next floor as well as the actual floor itself. Each time you build a floor of the pagoda you get a couple of bonus powers. On each turn you're able to play a certain number of cards. Each card played builds a part of the pagoda and scores points.

Ready to start
Building up the pagodas
Game over

I'm not quite sure if I like this game. There were a couple things I didn't like. First, some of the bonus powers you get seem WAY better then others. I wish there was more balance here as about half way through the game we were primarily focused on the overpowered bonuses. Second, I feel like the intent of the game was to reward players for building the next level of the pagoda, but in reality it just opened up a greater scoring opportunity for the opponent. The goal of the game is to build up the pagodas, unfortunately it seemed like the player that did this got the raw end of the deal. And finally, the scoring felt really finicky. Any time someone builds something (which is all the time) you're scoring. It's so easy to forget what you scored or didn't score so that was annoying. In the end it was a neat game to try out, but I don't need to play this one again.

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